The whole purpose of creating the map in the first place was to create a better laid out map than the original Westbridge and make it graphically better and the job’s done. Areas loaded with vehicles aren’t dropping many frames at all either now on our systems. Graphically the map is now far superior and is running better performance wise with higher clip and nearly double the LOD of 1.3. To make V1.4 I had to go back to V1.1 hence everything after 1.1 had to be remade and it was only better!
This did not affect gameplay it was just any further map editing from V1.3 became useless as the game wouldn’t load afterwards. So a major problem became apparent with V1.3 which rendered editing it useless and it was also present in V1.2. Win7 64bit, 8gb Ram, Xeon quad core CPU’s and Geforce 670 MSI graphics cards.
This plays perfectly on our systems with settings set to HIGH and 2xAS, 2xAA enabled. It would be a great help to others If you could comment on how this map performs with your PC system specs.
Thanks to all you guys that have supported this map and my work. Starting equipment is basic but worth +900k if sold towards mods. Just place this zip in your mods folder and load up a new game and select the Ringwoods V1.4 Map. V1.4 Ringwoods Map Completion Update, 1.2gb reduced to 265Mb zip, Multiplayer YES.